Articles for May, 2014

PS4-Exclusive Racer Driveclub Dev Explains How It Created Its Amazing Audio

The PlayStation 4 exclusive racing game Driveclub looks impressive in screenshots and videos, but developer Evolution Studios claims that it also features some of the best audio in the industry.

“We did initially look and see if we could buy samples in, and approached manufacturers,” Audio Manager Alan McDermott said in an interview with the PlayStation Blog. “But it just wasn't good enough for us to do what we wanted to do.”

Instead of buying samples, McDermott and his team spent two and a half years traveling the world to make their own audio recordings of all the cars in the game. “We’ve been chasing these cars around the world,” he says. “There aren’t that many Pagani Huayras available. They don’t just send them out on a whim. It’s in Japan on a Wednesday, it’ll be in Italy on Saturday… we chased them. We’ve gone all out.”

Each recording used at least 16 mics in each car and in some cases up to 27. “A lot of the time with simulation car games, the developer will record a set of samples and then that’s it,” he said. “They use those samples for both internal and external sounds. We didn’t do that. We recorded bespoke samples for everything – exhaust, engine, cockpit.”

McDermott said that he’s “fairly confident” Evolution Studios now possesses the most high fidelity recordings of these cars in existence, and that BMW and Mercedes even asked for these recordings to replace their own.

Driveclub launches October 7. A free "feature-complete" PlayStation Plus version will also be available at launch for PlayStation Plus subscribers ($50/year). For more on Driveclub, be sure to read GameSpot Editor Shaun McInnis’ explanation of What Exactly is Driveclub?

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Bulletstorm Reappears on Steam Without Explanation

Epic Games' 2011 first-person shooter Bulletstorm is available to purchase from Steam again after vanishing from Valve’s PC marketplace without warning back in March.

You can buy Bulletstorm for $20, but as the Online Disclaimer on its Steam page explains, you’ll need a Games For Windows Live client and account in order to install it and access its online features.

Back in August, an update posted to the Age of Empires Online support site indicated that Microsoft intended to axe the Games for Windows Live Service completely on July 1, 2014. Microsoft has since removed the text from its Age of Empires Online support page, but it also closed its PC Marketplace in August 25, 2013, and several developers have since transitioned their games from GFWL to Steamworks.

So far Bulletstorm publisher Electronic Arts didn’t say if the game will continue to require a GFWL account, but Bulletstorm developer Epic Games previously said it was considering a patch that would remove it.

Developed by Epic Games and People Can Fly (now called Epic Games Poland), Bulletstorm launched in March 2011. Described as a "pulp sci-fi adventure," the game features arcade-style mechanics that challenges players to "kill with skill."

People Can Fly started work on Bulletstorm 2, but would later abandon this game to work on Gears of War: Judgment instead. For more on Bulletstorm, check out GameSpot's review.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Former PlayStation Boss Jack Tretton to Cover E3 for Spike TV

Former Sony Computer Entertainment of America President and CEO Jack Tretton will return to E3 this year, but he won’t be speaking for Sony. Instead, Tretton will join Spike TV’s All Access coverage as a special correspondent.

Tretton, who has hosted Sony’s E3 press conference a number of times including last year, will provide commentary and analysis for the big E3 press conferences this year along with Spike TV’s All Access host Geoff Keighley, who first revealed Tretton’s involvement via Twitter.

"Since I dropped the mic last year on Spike I thought it was only appropriate to pick it back up for E3 this year!” Tretton told Kotaku in a statement. “I've been to every E3 but this year I'm excited to see the show through a different lens with the team at Spike. I'll be watching the news and announcements unfold alongside the fans and the rest of the industry, and I can't wait to see the new games that everyone is bringing to the table."

Tretton, who worked at Activision before coming to Sony, left SCEA at the end of March in what was described as a "mutual agreement" between the two parties. He had been at SCEA since 1995, working on the North American launch of every PlayStation platform since the original. Earlier this week we reported that he joined the advisory board of Genotaur, an artificial intelligence development company.

The E3 2014 show floor opens its doors on the morning of June 10, but Microsoft, Sony, Electronic Arts, and Ubisoft will hold their press conferences the day prior. GameSpot has compiled a roundup of dates and times for the main press conferences and other events happening during this year's show.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Seth MacFarlane Had To Crawl Through Sheep S–t For ‘A Million Ways To Die In The West’
The stars of "A Million Ways To Die In The West" talk about the worst parts of filming a Western.
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EA, NCAA Players Reach $40 Million Settlement

Attorneys representing student athletes who claim Electronic Arts illegally used their likenesses in the company’s popular NCAA Football, Basketball, and March Madness video games will receive nearly $1,000 per appearance in a game from EA. The settlement will amount to a total of around $40 million.

EA and the attorneys representing the student-athletes reached the settlement back in September 2013, but didn’t disclose the details until yesterday, when it filed a motion to approve the settlement. With as much as $951 for each year they were featured in a game, and as many as 100,000 current and former players student athletes appearing in EA sports games since 2003, the settlement could cost EA as much as $40 million.

“We’re incredibly pleased with the results of this settlement and the opportunity to right a huge wrong enacted by the NCAA and EA against these players and their rights of publicity,” said Steve W. Berman, managing partner of Hagens Berman and co-lead attorney. “We’ve fought against intense legal hurdles since filing this case in 2009 and to see this case come to fruition is a certain victory.”

If the settlement is approved by the court, it will mark the first time an NCAA commercial partner will pay student athletes.

EA and the NCAA ended their licensing deal last year, and while for a time EA continued making licensing deals with individual schools through the Collegiate Licensing Company, in September 2013 it announced it would not make another college football game for 2014.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

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The Men of the Strip Get Their “Magic Sticks” Measured—Watch the Scandalous Sneak Peek!
We got our first sneak peek at what an actual dance rehearsal looks like for Men of the Strip...and we got a lot more than we bargained for! After leading the guys through a sensual...
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The History of Star Wars Video Games Part 1: 1982-1998
George Lucas' Star Wars is a well of inspiration for video games, and in the nearly 40-year history of the franchise, there have been more than 100 games released across consoles, handhelds, PCs, and mobile devices. Some are considered classics in thei...
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The History of Star Wars Games Part 1: 1982-1998
Part one of GameSpot's History of Star Wars games, covering releases from 1982-1998.
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Girls’ Action Figures With A Realistic Breast-To-Hip Ratio – Forbes

Forbes

Girls' Action Figures With A Realistic Breast-To-Hip Ratio
Forbes
The result is IAmElemental. Formed in 2013, the social enterprise sells action figures for girls that are a) character-based and b) have what Kerwin describes as a “healthier breast to hip ratio.” (“More Heroine, Less Hooters” is what's written on ...

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Exclusive: ‘Sons Of Anarchy’ Action Figure Sends Jax To Prison – MTV.com

Exclusive: 'Sons Of Anarchy' Action Figure Sends Jax To Prison
MTV.com
If you're a fan of FX's “Sons of Anarchy,” you're going to want to hop on the ol' hog and head to San Diego Comic-Con this year, as Mezco Toyz will be selling an exclusive action figure of Jax (Charlie Hunnam) in his orange prison jumpsuit. jax14. The ...

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