The next Gears of War game for Xbox One developed by Black Tusk will hearken back to the core essence of the series, Black Tusk producer Rod Fergusson has said.
"With Black Tusk, we have to show that we have a legitimate claim to this IP and be able to show we know how to do it right before we do it differently," Fergusson told Polygon in an interview. "There are some things that even though people try to copy us, we don't think they've nailed. I think the cover system, there's a feel to a Gears of War game that I've yet to find in another game where it feels the same. Whether it's the fluidity, the weight, the heaviness to the characters, the way that it feels like to be in cover, the roadie run character, those sorts of things.”
Fergusson didn’t share any details about where and when in the Gears of War universe the next game will take place, but did mention that the previous games left big gaps in the timeline and many unanswered questions.
“There's lots of stuff, backstory from the E Day, Pendulum Wars all the way to Gears 3, there's a lot of room in there,” he said. “But I don't know if that's the place to go. I think there's lots of other places to go as well."
Fergusson was an executive producer on the first two Gears of War games and a director of production on Gears of War 3. In 2012 he left Epic Games and joined Irrational Games, where he helped the team ship BioShock Infinite. Fergusson then launched a new studio for 2K in the San Francisco area, but left that job for Black Tusk before we found out what he was working on.
The Oculus Rift Development Kit 2 virtual reality headset uses a Samsung Galaxy Note 3 for its display, iFixit’s teardown of the device finds.
The display, which strangely enough still has its touchscreen control capability intact, is a 5.7-inch super AMOLED display, with a 960 x 1080 resolution for each eye. Oculus says it’s capable of a 75 Hz refresh rate, meaning its overclocking it from the display’s original 60 Hz refresh rate.
Oculus using a Samsung display in its new development kit supports recent reports about a partnership between the two companies. According to the report, the partnership will give Samsung early access to Oculus’ mobile software development kit, while Oculus will get early access to Samsung’s next generation OLED screen with a resolution higher than 1080p.
Samsung is also said to be working on its own virtual reality device that will be announced later this year. Supposedly, it doesn’t use a dedicated display. Instead, you just slide your phone into a headset with built-in movements sensors, and use the phone’s screen as a display.
That seemed like a strange idea at the time, but seems far more likely given Oculus Rift DK2’s Samsung display, and Google’s Cardboard app, which can transform a smartphone into a virtual reality headset with a crude cardboard enclosure and lenses.
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