Section: Video Games

Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
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Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
No Comments Top
Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
No Comments Top
Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
No Comments Top
Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
No Comments Top
Australia to get limited Xbox One voice controls at launch

Xbox One voice commands to be available in limited capacity at console's launch in Australia.

 

The Australian release of Microsoft's next-generation Xbox One console will not have the complete set of voice control features available at launch.

A Microsoft representative confirmed that Australia will have "some voice command aspects at launch".

Just a few days ago, Microsoft revealed that Xbox One voice commands will not be available to all markets immediately at launch. Of the 13 regions where the console will be available in this November, 10 will have the voice control feature supporting a total of eight languages, including US English and UK English.

The "Xbox on" voice command will only be available in the United States, the United Kingdom, Canada, France, and Germany at launch. Microsoft has stated that this feature will be available to other markets in the "near future".

The Xbox 360's Kinect was released in Australia in November 2011 without voice recognition integration. The technology was eventually brought Down Under on December 6, more than 12 months after its North American launch.

The Xbox One was originally scheduled for release in 21 territories this November. Microsoft announced earlier that the console would be delayed in eight regions. Those in affected countries who pre-ordered a Day One edition of the console will receive a free pack-in game.

The Xbox One will launch in Australia this November for A$599.

Read and Post Comments | Get the full article at GameSpot


"Australia to get limited Xbox One voice controls at launch" was posted by Zorine Te on Mon, 02 Sep 2013 23:35:32 -0700
No Comments Top
Bethesda: Nintendo should follow example set by Sony and Microsoft

Vice president of public relations and marketing at the Fallout and Elder Scrolls studio has criticised Nintendo's approach to third-party involvement.

 

Bethesda Softworks vice president of public relations and marketing Pete Hines has said that the lack of third-party support for Nintendo's Wii U console is a result of the company's approach.

Speaking on an episode of GameTrailers' Bonus Round as transcribed by Gimme Gimme Games, Hines pointed to Sony and Microsoft as examples, saying that Nintendo must "do what Sony and Microsoft have been doing with us for a long time" in communicating with third-party publishers.

"They involved us very early on…they say, 'here's what we're doing, here's what we're planning, here's how we think it's going to work' to hear what we thought," Hines said.

"You have to spend an unbelievable amount of time upfront doing that. If you're just going sort [of] deciding, 'we're going to make a box and this is how it works and you should make games for it'. Well, no. No is my answer; I'm going to focus on other ones that better support what it is we're trying to do."

Last year, Hines commented on the lack of Bethesda support for the Wii U, saying that the company mantra has been, and continues to be, to launch games on platforms that support them. More recently, Hines pointed to hardware as one of a "number of factors" for the lack of Bethesda titles on the Wii U.

The Wii U has sold 3.45 million units worldwide to date, below Nintendo's expectations for the platform. The company hopes to spur sales--and, in turn, third-party interest in the system--by launching several first-party titles this year.

Read and Post Comments | Get the full article at GameSpot


"Bethesda: Nintendo should follow example set by Sony and Microsoft" was posted by Zorine Te on Mon, 02 Sep 2013 19:47:57 -0700
No Comments Top
Bethesda: Nintendo should follow example set by Sony and Microsoft

Vice president of public relations and marketing at the Fallout and Elder Scrolls studio has criticised Nintendo's approach to third-party involvement.

 

Bethesda Softworks vice president of public relations and marketing Pete Hines has said that the lack of third-party support for Nintendo's Wii U console is a result of the company's approach.

Speaking on an episode of GameTrailers' Bonus Round as transcribed by Gimme Gimme Games, Hines pointed to Sony and Microsoft as examples, saying that Nintendo must "do what Sony and Microsoft have been doing with us for a long time" in communicating with third-party publishers.

"They involved us very early on…they say, 'here's what we're doing, here's what we're planning, here's how we think it's going to work' to hear what we thought," Hines said.

"You have to spend an unbelievable amount of time upfront doing that. If you're just going sort [of] deciding, 'we're going to make a box and this is how it works and you should make games for it'. Well, no. No is my answer; I'm going to focus on other ones that better support what it is we're trying to do."

Last year, Hines commented on the lack of Bethesda support for the Wii U, saying that the company mantra has been, and continues to be, to launch games on platforms that support them. More recently, Hines pointed to hardware as one of a "number of factors" for the lack of Bethesda titles on the Wii U.

The Wii U has sold 3.45 million units worldwide to date, below Nintendo's expectations for the platform. The company hopes to spur sales--and, in turn, third-party interest in the system--by launching several first-party titles this year.

Read and Post Comments | Get the full article at GameSpot


"Bethesda: Nintendo should follow example set by Sony and Microsoft" was posted by Zorine Te on Mon, 02 Sep 2013 19:47:57 -0700
No Comments Top
Bethesda: Nintendo should follow example set by Sony and Microsoft

Vice president of public relations and marketing at the Fallout and Elder Scrolls studio has criticised Nintendo's approach to third-party involvement.

 

Bethesda Softworks vice president of public relations and marketing Pete Hines has said that the lack of third-party support for Nintendo's Wii U console is a result of the company's approach.

Speaking on an episode of GameTrailers' Bonus Round as transcribed by Gimme Gimme Games, Hines pointed to Sony and Microsoft as examples, saying that Nintendo must "do what Sony and Microsoft have been doing with us for a long time" in communicating with third-party publishers.

"They involved us very early on…they say, 'here's what we're doing, here's what we're planning, here's how we think it's going to work' to hear what we thought," Hines said.

"You have to spend an unbelievable amount of time upfront doing that. If you're just going sort [of] deciding, 'we're going to make a box and this is how it works and you should make games for it'. Well, no. No is my answer; I'm going to focus on other ones that better support what it is we're trying to do."

Last year, Hines commented on the lack of Bethesda support for the Wii U, saying that the company mantra has been, and continues to be, to launch games on platforms that support them. More recently, Hines pointed to hardware as one of a "number of factors" for the lack of Bethesda titles on the Wii U.

The Wii U has sold 3.45 million units worldwide to date, below Nintendo's expectations for the platform. The company hopes to spur sales--and, in turn, third-party interest in the system--by launching several first-party titles this year.

Read and Post Comments | Get the full article at GameSpot


"Bethesda: Nintendo should follow example set by Sony and Microsoft" was posted by Zorine Te on Mon, 02 Sep 2013 19:47:57 -0700
No Comments Top
Bethesda: Nintendo should follow example set by Sony and Microsoft

Vice president of public relations and marketing at the Fallout and Elder Scrolls studio has criticised Nintendo's approach to third-party involvement.

 

Bethesda Softworks vice president of public relations and marketing Pete Hines has said that the lack of third-party support for Nintendo's Wii U console is a result of the company's approach.

Speaking on an episode of GameTrailers' Bonus Round as transcribed by Gimme Gimme Games, Hines pointed to Sony and Microsoft as examples, saying that Nintendo must "do what Sony and Microsoft have been doing with us for a long time" in communicating with third-party publishers.

"They involved us very early on’they say, 'here's what we're doing, here's what we're planning, here's how we think it's going to work' to hear what we thought," Hines said.

"You have to spend an unbelievable amount of time upfront doing that. If you're just going sort [of] deciding, 'we're going to make a box and this is how it works and you should make games for it'. Well, no. No is my answer; I'm going to focus on other ones that better support what it is we're trying to do."

Last year, Hines commented on the lack of Bethesda support for the Wii U, saying that the company mantra has been, and continues to be, to launch games on platforms that support them. More recently, Hines pointed to hardware as one of a "number of factors" for the lack of Bethesda titles on the Wii U.

The Wii U has sold 3.45 million units worldwide to date, below Nintendo's expectations for the platform. The company hopes to spur sales--and, in turn, third-party interest in the system--by launching several first-party titles this year.

Read and Post Comments | Get the full article at GameSpot


"Bethesda: Nintendo should follow example set by Sony and Microsoft" was posted by Zorine Te on Mon, 02 Sep 2013 19:47:57 -0700
No Comments Top

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