Alan Wake 2 PC Requirements Are Very Demanding Even Without Ray Tracing Enabled

Ahead of its release on October 27, the official and demanding PC requirements for Alan Wake 2 have been revealed. As outlined by developer Remedy Entertainment, anyone looking to see what Alan Wake has been up to in the decade-plus gap between games will need to have a GeForce RTX 2060 or Radeon RX 6600 GPU installed just for the bare-minimum experience.

Alongside other hardware like an Intel i5-7600K or AMD equivalent CPU and 16GB of RAM, that'll get you a cinematic 1080p version of the game running at 30fps and on low graphical presets. From there, going up to medium graphical settings and increasing the resolution to 1440p will require a GeForce RTX 3060 or Radeon RX 6600 XT GPU and even beefier PC gear. For the high-end Alan Wake 2 experience that has the game running on ultra graphical settings at 2160p and at 60fps, nothing but the latest will do as Remedy recommends a 12GB GeForce RTX 4070 or Radeon RX 7800 XT GPU, DLSS or FSR2 set to performance, and a Ryzen 7 3700X or Intel equivalent CPU.

The catch here is that none of these presets factor in ray tracing, which is part of an entirely separate list of recommended PC requirements. To play Alan Wake with medium graphical presets and ray tracing enabled in 1080p and 30fps, a GeForce RTX 3070 or Radeon RX 6800 XT GPU with 8GB of VRAM is required. For the maxed-out experience that ticks all the graphical boxes, adds in ray tracing, and enables path tracing, a GeForce RTX 4070 GPU with 16GB of VRAM, a Ryzen 7 3700X or Intel equivalent CPU, and 16GB of RAM will be used to assault your senses with 2160p frights.

Continue Reading at GameSpot
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