Bloodborne Running On PS5 At 60fps Is A Glimpse Into An Unattainable Patch

Of all the games that could benefit from a next-generation patch, From Software's Bloodborne might be one of the most frequently requested. The 2015 PS4 exclusive might not be getting that from its developers, but it seems someone has managed to get it working on a PS5 with improved performance.

According to Digital Foundry, an undisclosed party has managed to take existing work done to Bloodborne on PS4 and managed to get the game running at an (almost) flawless 60fps on PS5 at 1080p. The version was verified by Digital Foundry and is presumably running off a development kit for the console, although the publication was unable to play the build personally.

This new iteration branches off work done by Lance McDonald. He previously managed to inject performance improvements From Software added to Dark Souls 3 into Bloodborne, enhancing the game's locked frame rate to 60 FPS while getting a stable framerate at 720p. The mod only ran on PS4 consoles that could accept unsigned code, making it difficult to play even after the patch was released publicly.

Continue Reading at GameSpot
Filed under: Video Games

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