Destiny 2’s Strand Suspension Ability Is Getting Nerfed In Season 22

It was only a matter of time until the Strand subclass got tweaked in Destiny 2, and Bungie has confirmed that the powerful Suspend ability is getting nerfed in Season 22 when it begins later this month. With the right build, Strand has been an incredibly powerful subclass thanks to the Suspend ability immobilizing enemies in a psychic spider-web for several seconds, but Bungie plans to trim that facet of the ability down.

As detailed in a new blog post, Suspend removes some of the challenge that Bungie sought to reintroduce to Destiny 2 this year, and is seen as a "skeleton key" that solves combat problems against all combatant types according to the studio. This has escalating effects, as Strand's Suspend ability is so good that few players build into the Sever component that's also featured in this subclass, and the Stasis subclass has begun to languish as a result of this.

From Season 22, the base Suspend duration against non-Champion PvE combatants will be reduced from eight seconds to five seconds, and the Thread of Continuity fragment can be used to buff Suspend back up to seven seconds. Previously, you could have a 12-second Suspend effect with that fragment, but that's being changed.

Continue Reading at GameSpot
Filed under: Video Games

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