Elden Ring Director Hidetaka Miyazaki Comments On Game Difficulty

From Software's Hidetaka Miyazaki, the game director of the recently released Elden Ring, has weighed in on the discussion surrounding the game's difficulty. Speaking to The New Yorker, Miyazaki said he feels apologetic to those who are hesitant to play From Software's games due to their difficulty, but maintained that From Software is not planning to change anything because the feeling of overcoming hardship is the studio's "identity."

"I do feel apologetic toward anyone who feels there's just too much to overcome in my games," Miyazaki said. "I just want as many players as possible to experience the joy that comes from overcoming hardship."

He added: "We are always looking to improve, but, in our games specifically, hardship is what gives meaning to the experience. So it's not something we're willing to abandon at the moment. It's our identity."

Continue Reading at GameSpot
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