How D&D Helped Form The Heart Of This New Looter-Shooter RPG

Brazilian developer Rogue Snail and Gearbox Publishing have announced that the upcoming top-down looter-shooter Relic Hunters Legend will launch in Steam Early Access on September 25. Featuring an assortment of story-driven single-player missions and chaotic multiplayer missions, Relic Hunters Legend is my type of game, borrowing inspiration from one of my favorite TTRPGs: Dungeons & Dragons. As huge fans of D&D themselves, the Rogue Snail team looked to the tabletop RPG when crafting Relic Hunters Legend's five playable characters.

Ahead of the game's September launch, I spoke with Rogue Snail CEO Renata Rapyo, Relic Hunters Legend programmer and director Gabriel Leite, and Relic Hunters Legend lead artist Betu Souza about their team's take on the looter-shooter genre, how they pulled from D&D in creating their playable characters, and what inspired the vibrant art style.

Is this a co-op game you can play solo or a single-player game you can play with others? Which style of play was your focus?

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