Rockstar: GTAV missions will offer variety

Cofounder says missions in new action title will vary; gamers can play as protagonist and antagonist; new screens revealed.


Grand Theft Auto V's missions have been developed with variety in mind, according to Rockstar Games cofounder Dan Houser. Speaking to The Guardian, the longtime developer said he does not expect players will find themselves repeating similar missions again and again.

"We've focused on variety," Houser said. "I don't think players will say, 'I'm constantly being told what to do, and I go there, I do it, I leave and I do everything in exactly the same way!' I definitely don't think that will be a problem."

In a separate interview with The New York Times, Houser expanded on GTAV's three playable protagonists, revealing that one is the antagonist.

"Just at the conceptual level, the idea was three separate stories that you play in one game. The next bit was, let…s not have the stories intersect once or twice but have them completely interwoven," Houser said. "It felt like it was going to be a real narrative strength: you get to play the protagonist and the antagonist in the same story."

Lastly, Grand Theft Auto fansite posted a batch of new screenshots from the game. They offer a further look inside the gameworld of Los Santos, including its vehicles, characters, weapons, and environments.

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"Rockstar: GTAV missions will offer variety" was posted by Eddie Makuch on Mon, 12 Nov 2012 06:34:00 -0800
Filed under: Video Games


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